Monday, March 22, 2010

DS Review: Puzzle Bobble Galaxy

Anyone who's played any of the Bubble Bobble series over the years (and it's been around for about as long as I can remember, so that's saying something in terms of longevity) knows how these games typically work. They are, as the name would suggest, various forms of puzzle games. This one in particular doesn't exactly have a very original style to it (I'm sure most of us have played some form of the "bubble pop" puzzle at some point), but it doesn't mean that it's not good. The difference with this game is that, for once, there's actually a plot to go along with this sort of puzzler. Granted, it's a somewhat loose plot, but a plot nonetheless. Also, just because you finish a level in this game doesn't mean that you've necessarily unlocked everything; oh, no. There's certain bubbles, star bubbles, that you MUST pop if you want the bonuses that come along with them. The boss levels are also particularly difficult, since you have to work around obstacles and use the utmost precision to hit very specific points that are damn near impossible to reach. But depending upon your viewpoint, this can be a good or a bad thing - I like a challenge, and it kept me busy for about a week playing through it. Of course, there's also a multiplayer mode where you can connect to another player through a single card, which comes in handy, because how often do you run into two people with the same obscure game title? Not too often, just saying. The graphics aren't bad...they're nothing spectacular, but they're pretty alright. And the music is pleasant enough; it won't drive you crazy from hours of playing (probably). Ideally, I think I would have liked to have seen the story mode go on longer than it does. Apart from that, if you enjoy this type of game, definitely give it a shot, I think you might like it. I'm rating this a 6 out of 10 colored bubbles.

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